This file contains the definition for all classes and namespaces used by the platform-independent Empathy.
It is recommended that all files include this header file at the beginning.
Brains gives logic to the program. They determine when and how a lifeEvent appears on the screen.
Life Events run on the gamescreen to make it colorful and beautiful.
It's amazing how audio sounds the best in moonlight.
All mathematical stuffs will be placed here. And that's an order.
Used to communicate within the app.
Empathy Utilities.
Empathy |
The base application independent of all any flavors. |
You |
You have all the brains. And the brains manipulate lifeEvents on You. |
__base | std::__cxx11::string |
getAssetPath | ( | std::__cxx11::string | ) |
return |
getBase | ( | ) |
return |
join_path | ( | std::__cxx11::string | path1, | |
std::__cxx11::string | path2 | ) |
path1 | |
path2 | |
return |
setBase | ( | std::__cxx11::string | path | ) |
path |