Namespaceempathy
Index
Namespaces
Classes
Variables
Functions

Namespaceempathy

This file contains the definition for all classes and namespaces used by the platform-independent Empathy.

It is recommended that all files include this header file at the beginning.

Namespaces

brain

Brains gives logic to the program. They determine when and how a lifeEvent appears on the screen.

life_event

Life Events run on the gamescreen to make it colorful and beautiful.

moonlight

It's amazing how audio sounds the best in moonlight.

pure_math

All mathematical stuffs will be placed here. And that's an order.

radio

Used to communicate within the app.

shader
utils

Empathy Utilities.

Classes

Empathy

The base application independent of all any flavors.

You

You have all the brains. And the brains manipulate lifeEvents on You.

Variables

__base std::__cxx11::string

Functions

std::__cxx11::string
getAssetPath ( std::__cxx11::string )
return
std::__cxx11::string
getBase ( )
return
std::__cxx11::string
join_path ( std::__cxx11::string path1,
std::__cxx11::string path2 )
path1
path2
return
void
setBase ( std::__cxx11::string path )
path