| radio::Subscriber |
The class to be overridden to emit/receive events. |
| MathWave | ||
| Collection | ||
| FadeInOut | ||
| CWave_data |
| LifeEvent | ( | ) | ||
| key | |
| value |
| draw | ( | ) | ||
| getDepth | ( | ) | ||
| return |
| getTotalTime | ( | ) | ||
| return |
| init | ( | ) | ||
| isCreating | ( | ) | ||
| return |
| isDestroyed | ( | ) | ||
| return |
| isFinished | ( | ) | ||
| return |
| isFinishing | ( | ) | ||
| return |
| isRunning | ( | ) | ||
| return |
| kill | ( | ) | ||
| onDestroy | ( | ) | ||
| onInit | ( | ) | ||
| passTime | ( | GLfloat | delTime | ) |
game loop
| delTime |
| setDepth | ( | GLfloat | depth | ) |
| depth |
| doneCreating | ( | ) | ||
| doneFinishing | ( | ) | ||
| doneRunning | ( | ) | ||
| getTimeSinceCreate | ( | ) | ||
| return |
| getTimeSinceFinish | ( | ) | ||
| return |
| getTimeSinceRun | ( | ) | ||
| return |
| onCreate | ( | GLfloat | delTime | ) |
| delTime |
| onFinish | ( | GLfloat | delTime | ) |
| delTime |
| onRun | ( | GLfloat | delTime | ) |
| delTime |