See empathy::radio::Event to know more about events.
UniqueObject |
The class to give everyone a unique identification. |
moonlight::MoonLight |
The audio implementation for Empathy. |
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life_event::LifeEvent | ||
You |
You have all the brains. And the brains manipulate lifeEvents on You. |
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brain::Brain |
Brain: the controller of lifevents. |
Subscriber | ( | ) |
Default constructor.
createRepeatingTimeout | ( | GLfloat | start, | |
GLfloat | interval, | |||
int | ) |
Create a repeating timeout after equivalent to setInterval() of JavaScript,
start | |
interval | |
createRepeatingTimeout | ( | GLfloat | interval, | |
int | ) |
Start immediately
interval | |
createRepeatingTimeout | ( | GLfloat | start, | |
GLfloat | interval, | |||
Event & | event | ) |
Create a repeating timeout after equivalent to setInterval() of JavaScript,
start | |
interval | |
event |
createTimeOut | ( | GLfloat | after, | |
int | id | ) |
Create a timeout after equivalent to setTimeout() of JavaScript,
after | |
id |
createTimeOut | ( | GLfloat | after, | |
Event & | event | ) |
Create a timeout after equivalent to setTimeout() of JavaScript,
after | |
event |
emit | ( | std::__cxx11::string | ) |
Create and emit an event of certain string.
listen | ( | std::__cxx11::string | ) |
Listen to a specific channel.
listenAll | ( | ) |
Listen to ALL channels, become a VIP subscriber.
playAudio | ( | std::__cxx11::string | key | ) |
Emit an intent to play an audio.
key |
playKeyboardAudio | ( | std::__cxx11::string | key | ) |
Emit an intent to play a musical keyboard key
key |