ALMOST never used by any class directly. To use event management, see empathy::radio::Subscriber and empathy::radio::Event instead.
instance | BroadcastStation * |
|
BroadcastStation | ( | ) |
Default constructor.
dispatch | ( | ) |
Called from the gameloop directly.
Subscriber a subscriber to listen to a specific channel.
base | |
channel |
Subscribe a subscriber to all channels.
subscriber |